ShaderFit

Client module for Blockland v21. It keeps the shadow map at a size this 32-bit game can allocate.

Place ShaderFit.dll in the game's modules folder, then quit and start Blockland from Steam. A DLL that is already loaded stays mapped until that restart.

The largest shadow map this build will use is 8192 with 4 cascades. 16384 is 2 GB and the game runs out of memory there, so that size is not used.

The DLL only changes rendering on this client.

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Description
Blockland client module that raises and lowers the shadow map with the frame rate, and will not allocate a map this 32-bit game cannot hold.
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2026-10-25 06:59:52 -04:00
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