Add install notes for ShaderFit
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# ShaderFit
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Client module for Blockland v21. It keeps the shadow map at a size this 32-bit game can allocate.
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Place `ShaderFit.dll` in the game's `modules` folder, then quit and start Blockland from Steam. A DLL that is already loaded stays mapped until that restart.
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The largest shadow map this build will use is 8192 with 4 cascades. 16384 is 2 GB and the game runs out of memory there, so that size is not used.
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The DLL only changes rendering on this client.
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