WASD: force cam sync; host local fly mirror
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1 parent
c9c595e449
commit
836fb2ac3a
1 file changed
+46
-4
@@ -166,7 +166,7 @@ function RPGClient_EyeRay(%nx, %ny)
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{
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return "";
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}
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%p = %body.getHackPosition();
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%p = %body.getPosition();
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%cx = getWord(%p, 0);
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%cy = getWord(%p, 1);
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%cz = getWord(%p, 2) + 1.0;
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@@ -361,9 +361,24 @@ function RPGClient_RaiseMouseOverlay()
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PlayGui.pushToFront(RPGClient_Mouse);
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}
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function RPGClient_LocalCamMirror()
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{
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if (!isObject(ServerConnection))
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{
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return 0;
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}
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%addr = ServerConnection.getAddress();
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if (%addr $= "" || %addr $= "local")
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{
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return 1;
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}
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%host = getWord(%addr, 0);
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return %host $= "127.0.0.1" || %host $= "0.0.0.0";
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}
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function RPGClient_NetCam()
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{
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return $RPGClient::Active && isObject(ServerConnection);
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return $RPGClient::Active && isObject(ServerConnection) && !RPGClient_LocalCamMirror();
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}
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function RPGClient_CameraTick()
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@@ -400,7 +415,7 @@ function RPGClient_CameraTick()
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}
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if (%changed || $RPGClient::MvF || $RPGClient::MvB || $RPGClient::MvL || $RPGClient::MvR)
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{
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RPGClient_ApplyCamera(0);
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RPGClient_ApplyCamera(1);
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}
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$RPGClient::CamTickSched = schedule(50, 0, RPGClient_CameraTick);
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}
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@@ -709,6 +724,33 @@ function RPGClient_ApplyCamera(%forceSync)
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$RPGClient::PanX = 0;
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$RPGClient::PanY = 0;
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commandToServer('RPG_CamSync', $RPGClient::Yaw, $RPGClient::Dist, 0, 0, $RPGClient::Pitch);
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if (RPGClient_NetCam())
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{
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return;
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}
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%conn = ServerConnection;
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%body = RPGClient_BodyForCamera(%conn);
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if (!isObject(%body))
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{
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return;
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}
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%cam = %conn.Camera;
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if (!isObject(%cam))
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{
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%cam = %conn.camera;
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}
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if (!isObject(%cam))
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{
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return;
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}
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%conn.setControlObject(%cam);
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$mvFreeLook = 0;
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$firstPerson = 0;
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%xfm = RPGClient_ViewTransform(%body, $RPGClient::Yaw, $RPGClient::Dist, 0, 0);
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%cam.unmountImage(0);
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%cam.setMode("Fly", 0);
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%cam.setTransform(%xfm);
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%cam.mode = "Fly";
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}
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function RPGClient_ScheduleCamera()
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@@ -1214,7 +1256,7 @@ package RPGClient_Input
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{
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%sens = $pref::Input::MouseSensitivity;
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$RPGClient::Yaw = $RPGClient::Yaw + %val * %sens * 0.004;
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RPGClient_ApplyCamera(0);
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RPGClient_ApplyCamera(1);
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return;
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}
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Parent::yaw(%val);
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