• v1.2.0 071ab25fa7

    RallyBlock released this 2026-10-26 12:30:00 -04:00 | 6 commits to main since this release

    • Autoload: with /autosaver autoload on (pref $Pref::Server::AutoSave::AutoLoad, off by default), the newest autosave loads when a server starts. It waits for the mission and is skipped when a game mode is running, a save was picked at setup, bricks already exist, or there is no autosave. The loaded build counts as saved, so it is not written again at the next interval.
    • /autosaver load <name> loads a specific autosave. .bls and case are optional, and any part of the name works if only one autosave matches. With no name it still loads the newest.
    • AutoSave notices each new server within 5 seconds (by its MissionGroup), so prefs, autoload and the save timer start fresh even when one server is stopped and another started within one interval.
    • The change watcher is installed again after a server shuts down. Before this, the game turned it off with the other server packages and a second server in the same session stopped tracking changes.

    Place AutoSave.dll in the game's modules folder and start Blockland from Steam.

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