diff --git a/client.cs b/client.cs index decf755..b81739e 100644 --- a/client.cs +++ b/client.cs @@ -166,10 +166,10 @@ function RPGClient_EyeRay(%nx, %ny) { return ""; } - %p = %body.getPosition(); - %cx = getWord(%p, 0) + $RPGClient::PanX; - %cy = getWord(%p, 1) + $RPGClient::PanY; - %cz = getWord(%p, 2) + 1.5; + %p = %body.getHackPosition(); + %cx = getWord(%p, 0); + %cy = getWord(%p, 1); + %cz = getWord(%p, 2) + 1.0; %yaw = $RPGClient::Yaw; %dist = $RPGClient::Dist; %pitch = $RPGClient::Pitch > 0 ? $RPGClient::Pitch : $RPGClient::TopDownPitch; @@ -260,7 +260,7 @@ function RPGClient_SendClick(%button, %pos, %guiNorm) %norm = %guiNorm ? RPGClient_NormPos(RPGClient_Mouse, %pos) : RPGClient_NormScreenPos(%pos); %nx = getWord(%norm, 0); %ny = getWord(%norm, 1); - commandToServer('RPG_Click', %button, %nx, %ny, RPGClient_Aspect(), $RPGClient::Yaw, $RPGClient::Dist, $RPGClient::Pitch, $RPGClient::PanX, $RPGClient::PanY); + commandToServer('RPG_Click', %button, %nx, %ny, RPGClient_Aspect(), $RPGClient::Yaw, $RPGClient::Dist, $RPGClient::Pitch, 0, 0); if (%button == 0) { %gnd = RPGClient_PickGround(%nx, %ny); @@ -706,45 +706,9 @@ function RPGClient_ApplyCamera(%forceSync) return; } $RPGClient::LastCamSync = %now; - commandToServer('RPG_CamSync', $RPGClient::Yaw, $RPGClient::Dist, $RPGClient::PanX, $RPGClient::PanY, $RPGClient::Pitch); - if (RPGClient_NetCam()) - { - return; - } - %conn = RPGClient_GetConn(); - if (!isObject(%conn)) - { - return; - } - %body = RPGClient_BodyForCamera(%conn); - if (!isObject(%body)) - { - return; - } - %cam = %conn.Camera; - if (!isObject(%cam)) - { - %cam = %conn.camera; - } - if (!isObject(%cam)) - { - return; - } - %conn.setControlObject(%cam); - $mvFreeLook = 0; - $firstPerson = 0; - %xfm = RPGClient_ViewTransform(%body, $RPGClient::Yaw, $RPGClient::Dist, $RPGClient::PanX, $RPGClient::PanY); - %cam.unmountImage(0); - if (!$RPGClient::OrbitInit) - { - %cam.setMode("Corpse", %body); - %cam.mode = "Corpse"; - %cam.thirdPersonOnly = 1; - $RPGClient::OrbitInit = 1; - } - %cam.setOrbitMode(%body, %xfm, 0, 32, $RPGClient::Dist); - %cam.setTransform(%xfm); - %cam.setOrbitDist($RPGClient::Dist); + $RPGClient::PanX = 0; + $RPGClient::PanY = 0; + commandToServer('RPG_CamSync', $RPGClient::Yaw, $RPGClient::Dist, 0, 0, $RPGClient::Pitch); } function RPGClient_ScheduleCamera()