RPG_Camera resync without fight sync
This commit is contained in:
1 parent
5140a9156e
commit
7e9d219678
1 file changed
-1
@@ -939,7 +939,6 @@ function clientCmdRPG_Camera(%yaw, %dist, %pitch)
|
|||||||
$RPGClient::PanY = 0;
|
$RPGClient::PanY = 0;
|
||||||
$RPGClient::CamTickOn = 1;
|
$RPGClient::CamTickOn = 1;
|
||||||
RPGClient_StartCameraTick();
|
RPGClient_StartCameraTick();
|
||||||
RPGClient_ApplyCamera(1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function clientCmdRPG_TopDown(%on, %yaw, %dist)
|
function clientCmdRPG_TopDown(%on, %yaw, %dist)
|
||||||
|
|||||||
Reference in new issue
Block a user