Top-down cam: Fly mode not Corpse (Corpse forces pelvis view)
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-5
@@ -558,14 +558,13 @@ function RPGClient_ApplyCamera(%forceSync)
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%cam.unmountImage(0);
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if (!$RPGClient::OrbitInit)
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{
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%cam.setMode("Corpse", %body);
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%cam.mode = "Corpse";
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%cam.thirdPersonOnly = 1;
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%cam.setMode("Fly", 0);
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%cam.mode = "Fly";
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$mvFreeLook = 0;
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$firstPerson = 0;
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$RPGClient::OrbitInit = 1;
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}
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%cam.setTransform(%xfm);
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%cam.setOrbitMode(%body, %xfm, 0, 32, $RPGClient::Dist);
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%cam.setOrbitDist($RPGClient::Dist);
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}
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function RPGClient_ScheduleCamera()
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