98 lines
2.4 KiB
Bash
98 lines
2.4 KiB
Bash
#!/bin/bash
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set -e
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cd /home/container || {
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echo "ERROR: /home/container does not exist"
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exit 1
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}
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# Install if needed
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if [[ "$BL_INST_FORCE" == "1" ]] || [ ! -f "Blockland.exe" ]; then
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source /usr/local/bin/install-bl
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fi
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# Required vars
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[ -z "$BL_PORT" ] && echo "Missing BL_PORT" && exit 1
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[ -z "$BL_GAMEMODE" ] && echo "Missing BL_GAMEMODE" && exit 1
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if [[ "$BL_DEDI_LAN" == "1" ]]; then
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dedi="dedicatedLAN"
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else
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[ -z "$BL_DTOKEN" ] && echo "Missing BL_DTOKEN" && exit 1
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dedi="dedicated"
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fi
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# Create wine prefix if missing
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if [ ! -d "$HOME/.wine" ]; then
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echo "Creating wine prefix..."
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wineboot -i
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sleep 3
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fi
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if [ "${BL_UNZIP_ADDONS:-0}" -eq 1 ]; then
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echo "Processing Add-Ons zips..."
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cd "$HOME/Add-Ons" || exit 1
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for zip in *.zip; do
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[ -f "$zip" ] || continue
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addon_name="${zip%.zip}"
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echo "Extracting $zip..."
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# Extract into a temp directory first
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mkdir -p "__tmp_extract__"
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unzip -o "$zip" -d "__tmp_extract__" >/dev/null
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# Count top-level items in extraction
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item_count=$(find "__tmp_extract__" -mindepth 1 -maxdepth 1 | wc -l)
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if [ "$item_count" -eq 1 ]; then
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first_item=$(find "__tmp_extract__" -mindepth 1 -maxdepth 1)
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if [ -d "$first_item" ]; then
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# Proper folder structure, just move it
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mv "$first_item" .
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else
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# Single loose file — fix structure
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mkdir -p "$addon_name"
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mv "$first_item" "$addon_name"/
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fi
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else
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# Multiple loose files — put them in folder
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mkdir -p "$addon_name"
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mv "__tmp_extract__"/* "$addon_name"/
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fi
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rm -rf "__tmp_extract__"
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rm -f "$zip"
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done
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fi
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# Ensure we're in the correct directory
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cd "$HOME" || exit 1
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if [ ! -f "Blockland.exe" ]; then
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echo "Blockland.exe not found!"
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exit 1
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fi
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echo "Launching Blockland..."
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server_name_args=()
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[ -n "$BL_SERVER_NAME" ] && server_name_args=(-serverName "$BL_SERVER_NAME")
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max_players_args=()
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[ -n "$BL_MAX_PLAYERS" ] && max_players_args=(-maxPlayers "$BL_MAX_PLAYERS")
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exec xvfb-run -a wine "Blockland.exe" \
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ptlaaxobimwroe \
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-${dedi} \
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-port "$BL_PORT" \
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-dtoken "$BL_DTOKEN" \
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-gamemode "$BL_GAMEMODE" \
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"${server_name_args[@]}" \
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"${max_players_args[@]}" \
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$BL_EXTRA_ARGS |