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@@ -17,8 +17,8 @@ The image is available on Docker Hub at [rallyblockk/blockland-pelican](https://
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| -------------------- | ------------- | ----------------- | ----------- |
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| BL_DEDI_LAN | bool (0 or 1) | 0 | Launches the server as a Dedicated or Dedicated LAN type. Note that DedicatedLANs are forced into using 28050 as their port. Blame Badspot, not me
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| BL_DTOKEN | string | "" | Your [DToken](https://blockland.us/steam-dToken.php) for authentication
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| BL_SERVER_NAME | string | (blank) | The name shown on the server list. Underscores will be replaced with spaces by Blockland
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| BL_MAX_PLAYERS | int | (blank) | The max number of players that can join the server
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| BL_SERVER_NAME | string | "" | The name shown on the server list. Underscores will be replaced with spaces by Blockland
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| BL_MAX_PLAYERS | int | "" | The max number of players that can join the server
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| BL_GAMEMODE | string | Custom | The name of the gamemode to launch with
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| BL_PORT | int | 28000 | The port to bind to, see the Network section below
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| BL_EXTRA_ARGS | string | "" | Additional parameters to pass to the game as you see fit
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@@ -1,17 +1,13 @@
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# Template for Pelican Panel egg. Pelican mounts server data to /home/container
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# and manages container naming—do not add volumes or container_name.
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services:
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blockland:
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container_name: blockland
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image: rallyblockk/blockland-pelican
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stdin_open: true
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tty: true
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restart: unless-stopped
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restart: no
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network_mode: host
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environment:
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BL_GAMEMODE: "Custom"
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BL_PORT: {{SERVER_PORT}}
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volumes:
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- ./blockland/Add-Ons:/data/Add-Ons
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- ./blockland/config:/data/config
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- ./blockland/saves:/data/saves
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- ./blockland/modules:/data/modules
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- ./blockland/base:/data/base
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BL_PORT: "28000"
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